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1kSPV_AMD_gcn_shader,
2kSPV_AMD_gpu_shader_half_float,
3kSPV_AMD_gpu_shader_half_float_fetch,
4kSPV_AMD_gpu_shader_int16,
5kSPV_AMD_shader_ballot,
6kSPV_AMD_shader_early_and_late_fragment_tests,
7kSPV_AMD_shader_explicit_vertex_parameter,
8kSPV_AMD_shader_fragment_mask,
9kSPV_AMD_shader_image_load_store_lod,
10kSPV_AMD_shader_trinary_minmax,
11kSPV_AMD_texture_gather_bias_lod,
12kSPV_EXT_demote_to_helper_invocation,
13kSPV_EXT_descriptor_indexing,
14kSPV_EXT_fragment_fully_covered,
15kSPV_EXT_fragment_invocation_density,
16kSPV_EXT_fragment_shader_interlock,
17kSPV_EXT_mesh_shader,
18kSPV_EXT_physical_storage_buffer,
19kSPV_EXT_shader_atomic_float16_add,
20kSPV_EXT_shader_atomic_float_add,
21kSPV_EXT_shader_atomic_float_min_max,
22kSPV_EXT_shader_image_int64,
23kSPV_EXT_shader_stencil_export,
24kSPV_EXT_shader_viewport_index_layer,
25kSPV_GOOGLE_decorate_string,
26kSPV_GOOGLE_hlsl_functionality1,
27kSPV_GOOGLE_user_type,
28kSPV_INTEL_arbitrary_precision_fixed_point,
29kSPV_INTEL_arbitrary_precision_floating_point,
30kSPV_INTEL_arbitrary_precision_integers,
31kSPV_INTEL_blocking_pipes,
32kSPV_INTEL_debug_module,
33kSPV_INTEL_device_side_avc_motion_estimation,
34kSPV_INTEL_float_controls2,
35kSPV_INTEL_fp_fast_math_mode,
36kSPV_INTEL_fpga_buffer_location,
37kSPV_INTEL_fpga_cluster_attributes,
38kSPV_INTEL_fpga_loop_controls,
39kSPV_INTEL_fpga_memory_accesses,
40kSPV_INTEL_fpga_memory_attributes,
41kSPV_INTEL_fpga_reg,
42kSPV_INTEL_function_pointers,
43kSPV_INTEL_inline_assembly,
44kSPV_INTEL_io_pipes,
45kSPV_INTEL_kernel_attributes,
46kSPV_INTEL_long_constant_composite,
47kSPV_INTEL_loop_fuse,
48kSPV_INTEL_media_block_io,
49kSPV_INTEL_memory_access_aliasing,
50kSPV_INTEL_optnone,
51kSPV_INTEL_shader_integer_functions2,
52kSPV_INTEL_split_barrier,
53kSPV_INTEL_subgroups,
54kSPV_INTEL_unstructured_loop_controls,
55kSPV_INTEL_usm_storage_classes,
56kSPV_INTEL_variable_length_array,
57kSPV_INTEL_vector_compute,
58kSPV_KHR_16bit_storage,
59kSPV_KHR_8bit_storage,
60kSPV_KHR_bit_instructions,
61kSPV_KHR_device_group,
62kSPV_KHR_expect_assume,
63kSPV_KHR_float_controls,
64kSPV_KHR_fragment_shader_barycentric,
65kSPV_KHR_fragment_shading_rate,
66kSPV_KHR_integer_dot_product,
67kSPV_KHR_linkonce_odr,
68kSPV_KHR_multiview,
69kSPV_KHR_no_integer_wrap_decoration,
70kSPV_KHR_non_semantic_info,
71kSPV_KHR_physical_storage_buffer,
72kSPV_KHR_post_depth_coverage,
73kSPV_KHR_ray_cull_mask,
74kSPV_KHR_ray_query,
75kSPV_KHR_ray_tracing,
76kSPV_KHR_shader_atomic_counter_ops,
77kSPV_KHR_shader_ballot,
78kSPV_KHR_shader_clock,
79kSPV_KHR_shader_draw_parameters,
80kSPV_KHR_storage_buffer_storage_class,
81kSPV_KHR_subgroup_rotate,
82kSPV_KHR_subgroup_uniform_control_flow,
83kSPV_KHR_subgroup_vote,
84kSPV_KHR_terminate_invocation,
85kSPV_KHR_uniform_group_instructions,
86kSPV_KHR_variable_pointers,
87kSPV_KHR_vulkan_memory_model,
88kSPV_KHR_workgroup_memory_explicit_layout,
89kSPV_NVX_multiview_per_view_attributes,
90kSPV_NV_bindless_texture,
91kSPV_NV_compute_shader_derivatives,
92kSPV_NV_cooperative_matrix,
93kSPV_NV_fragment_shader_barycentric,
94kSPV_NV_geometry_shader_passthrough,
95kSPV_NV_mesh_shader,
96kSPV_NV_ray_tracing,
97kSPV_NV_ray_tracing_motion_blur,
98kSPV_NV_sample_mask_override_coverage,
99kSPV_NV_shader_image_footprint,
100kSPV_NV_shader_sm_builtins,
101kSPV_NV_shader_subgroup_partitioned,
102kSPV_NV_shading_rate,
103kSPV_NV_stereo_view_rendering,
104kSPV_NV_viewport_array2,
105kSPV_VALIDATOR_ignore_type_decl_unique