1 /* 2 * Copyright © 2017 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 #ifndef GL_NIR_LINKER_H 25 #define GL_NIR_LINKER_H 26 27 #include <stdbool.h> 28 29 #include "nir.h" 30 #include "main/glheader.h" 31 #include "main/menums.h" 32 33 #ifdef __cplusplus 34 extern "C" { 35 #endif 36 37 struct gl_constants; 38 struct gl_extensions; 39 struct gl_linked_shader; 40 struct gl_shader_program; 41 struct gl_transform_feedback_info; 42 struct xfb_decl; 43 struct nir_xfb_info; 44 45 struct gl_nir_linker_options { 46 bool fill_parameters; 47 }; 48 49 #define nir_foreach_gl_uniform_variable(var, shader) \ 50 nir_foreach_variable_with_modes(var, shader, nir_var_uniform | \ 51 nir_var_mem_ubo | \ 52 nir_var_mem_ssbo | \ 53 nir_var_image) 54 55 void gl_nir_opts(nir_shader *nir); 56 57 bool gl_nir_link_spirv(const struct gl_constants *consts, 58 struct gl_shader_program *prog, 59 const struct gl_nir_linker_options *options); 60 61 bool gl_nir_link_glsl(const struct gl_constants *consts, 62 const struct gl_extensions *exts, 63 gl_api api, 64 struct gl_shader_program *prog); 65 66 bool gl_nir_link_uniforms(const struct gl_constants *consts, 67 struct gl_shader_program *prog, 68 bool fill_parameters); 69 70 bool gl_nir_link_varyings(const struct gl_constants *consts, 71 const struct gl_extensions *exts, 72 gl_api api, struct gl_shader_program *prog); 73 74 struct nir_xfb_info * 75 gl_to_nir_xfb_info(struct gl_transform_feedback_info *info, void *mem_ctx); 76 77 nir_variable * gl_nir_lower_xfb_varying(nir_shader *shader, 78 const char *old_var_name, 79 nir_variable *toplevel_var); 80 81 void gl_nir_opt_dead_builtin_varyings(const struct gl_constants *consts, 82 gl_api api, 83 struct gl_shader_program *prog, 84 struct gl_linked_shader *producer, 85 struct gl_linked_shader *consumer, 86 unsigned num_tfeedback_decls, 87 struct xfb_decl *tfeedback_decls); 88 89 void gl_nir_set_uniform_initializers(const struct gl_constants *consts, 90 struct gl_shader_program *prog); 91 92 bool nir_add_packed_var_to_resource_list(const struct gl_constants *consts, 93 struct gl_shader_program *shProg, 94 struct set *resource_set, 95 nir_variable *var, 96 unsigned stage, GLenum type); 97 98 void 99 init_program_resource_list(struct gl_shader_program *prog); 100 101 void nir_build_program_resource_list(const struct gl_constants *consts, 102 struct gl_shader_program *prog, 103 bool rebuild_resourse_list); 104 105 void gl_nir_link_assign_atomic_counter_resources(const struct gl_constants *consts, 106 struct gl_shader_program *prog); 107 108 void gl_nir_link_check_atomic_counter_resources(const struct gl_constants *consts, 109 struct gl_shader_program *prog); 110 111 void gl_nir_link_assign_xfb_resources(const struct gl_constants *consts, 112 struct gl_shader_program *prog); 113 114 bool gl_nir_link_uniform_blocks(struct gl_shader_program *prog); 115 116 #ifdef __cplusplus 117 } /* extern "C" */ 118 #endif 119 120 #endif /* GL_NIR_LINKER_H */ 121