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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef USCRIPT_THREADPOOL_H
16 #define USCRIPT_THREADPOOL_H
17 #include <atomic>
18 #include <condition_variable>
19 #include <functional>
20 #include <mutex>
21 #include <thread>
22 #include <vector>
23 
24 namespace Uscript {
25 struct Task {
26     std::function<void(int)> processor;
27     int32_t workSize;
28 };
29 struct TaskNode {
30     Task task;
31     bool available;
32     std::vector<std::atomic_bool*> subTaskFlag;
33 };
34 
35 class ThreadPool {
36 public:
37     static ThreadPool* CreateThreadPool(int32_t number);
38     static void AddTask(Task &&task);
39     static void Destroy();
40 
41     void Init(int32_t number);
42 
43     void AddNewTask(Task &&task);
44 
GetThreadNumber()45     int32_t GetThreadNumber() const
46     {
47         return threadNumber_;
48     }
49 
50 private:
51     void ThreadRun(int32_t threadIndex);
52     void RunTask(Task &&task, int32_t index);
53     int32_t AcquireWorkIndex();
54 
ThreadExecute(void * context,int32_t threadIndex)55     static void ThreadExecute(void* context, int32_t threadIndex)
56     {
57         ((ThreadPool*)context)->ThreadRun(threadIndex);
58     }
59 
ThreadPool()60     ThreadPool()
61     {
62     }
63     ~ThreadPool();
64 
65 private:
66     static const int32_t THREAD_POOL_MAX_TASKS = 2;
67     std::vector<std::thread> workers_;
68     std::atomic<bool> stop_ = { false };
69 
70     std::vector<TaskNode> taskQueue_;
71     std::mutex queueMutex_;
72     int32_t threadNumber_ = 0;
73 };
74 } // namespace Uscript
75 #endif
76