Searched refs:roundDown (Results 1 – 2 of 2) sorted by relevance
865 bool &roundDown) in JudgeRoundDown() argument869 roundDown = true; in JudgeRoundDown()873 roundDown = true; in JudgeRoundDown()879 if (roundDown && bitsMove == 0) { in JudgeRoundDown()902 bool roundDown = false; in RightShiftHelper() local906 JudgeRoundDown(x, digitMove, bitsMove, needLen, roundDown); in RightShiftHelper()915 if (roundDown) { in RightShiftHelper()
96 bool &roundDown);