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Searched refs:LOAD_SCRIPT_NAME (Results 1 – 1 of 1) sorted by relevance

/base/update/updater/services/script/script_manager/
Dscript_managerImpl.cpp30 constexpr const char *LOAD_SCRIPT_NAME = "loadScript.us"; variable
124 ret = ExtractAndExecuteScript(manager, LOAD_SCRIPT_NAME); in Init()