Searched refs:SERVER_SOCKET_NAME (Results 1 – 3 of 3) sorted by relevance
34 static const char SERVER_SOCKET_NAME[] = "faultloggerd.server"; variable
45 return std::string(SERVER_SOCKET_NAME); in GetSocketConnectionName()
600 if (!StartListen(defaultSocketFd_, SERVER_SOCKET_NAME, MAX_CONNECTION)) { in CreateSockets()