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Searched refs:STAND_BY (Results 1 – 4 of 4) sorted by relevance

/base/powermgr/power_manager/test/unittest/src/
Dpower_state_level_framework_test.cpp58 …EXPECT_TRUE(static_cast<uint32_t>(PowerState::STAND_BY) == STAND_BY) << "PowerState STAND_BY corre…
120 …auto ret = g_stateMachineTest->SetState(PowerState::STAND_BY, StateChangeReason::STATE_CHANGE_REAS…
122 EXPECT_TRUE(g_stateMachineTest->GetState() == PowerState::STAND_BY);
/base/powermgr/power_manager/test/unittest/include/
Dpower_state_level_framework_test.h26 constexpr uint32_t STAND_BY = 3; variable
/base/powermgr/power_manager/interfaces/inner_api/native/include/
Dpower_state_machine_info.h75 STAND_BY, enumerator
/base/powermgr/power_manager/services/native/src/
Dpower_state_machine.cpp60 …lockMap_.emplace(PowerState::STAND_BY, std::make_shared<std::vector<RunningLockType>>(standByBlock… in PowerStateMachine()
145 controllerMap_.emplace(PowerState::STAND_BY, in EmplaceStandBy()
146 …std::make_shared<StateController>(PowerState::STAND_BY, shared_from_this(), [this](StateChangeReas… in EmplaceStandBy()
454 case PowerState::STAND_BY: in GetPowerStateString()
1103 if (currentState == PowerState::INACTIVE || currentState == PowerState::STAND_BY || in MatchState()