Searched refs:THREAD_NAME (Results 1 – 2 of 2) sorted by relevance
32 const std::string THREAD_NAME { "ClientEventHandler" }; variable103 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in StartEventRunner()159 if (runner->GetRunnerThreadName() == THREAD_NAME) { in DelFdListener()278 if (runner->GetRunnerThreadName() == THREAD_NAME) { in Stop()
82 const std::string THREAD_NAME { "AnimationEventRunner" }; variable426 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStartDrag()455 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnDragStyle()487 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStopDragSuccess()517 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStopDragFail()538 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in RunAnimation()