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Searched refs:THREAD_NAME (Results 1 – 2 of 2) sorted by relevance

/base/msdp/device_status/frameworks/native/src/
Dclient.cpp32 const std::string THREAD_NAME { "ClientEventHandler" }; variable
103 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in StartEventRunner()
159 if (runner->GetRunnerThreadName() == THREAD_NAME) { in DelFdListener()
278 if (runner->GetRunnerThreadName() == THREAD_NAME) { in Stop()
/base/msdp/device_status/services/interaction/drag/src/
Ddrag_drawing.cpp82 const std::string THREAD_NAME { "AnimationEventRunner" }; variable
426 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStartDrag()
455 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnDragStyle()
487 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStopDragSuccess()
517 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in OnStopDragFail()
538 auto runner = AppExecFwk::EventRunner::Create(THREAD_NAME); in RunAnimation()