Searched refs:buttonMapSize (Results 1 – 1 of 1) sorted by relevance
1233 uint64_t buttonMapSize = 0; in ReadFromParcel() local1234 if (!parcel.ReadUint64(buttonMapSize)) { in ReadFromParcel()1239 buttonMapSize = (buttonMapSize < MAX_ACTION_BUTTON_NUM) ? buttonMapSize : MAX_ACTION_BUTTON_NUM; in ReadFromParcel()1240 for (uint64_t i = 0; i < buttonMapSize; i++) { in ReadFromParcel()