Searched refs:g_isDialogShow (Results 1 – 1 of 1) sorted by relevance
43 std::atomic_bool g_isDialogShow = false; variable101 if (g_isDialogShow) { in ConnectSystemUi()165 g_isDialogShow = true; in OnAbilityConnectDone()182 g_isDialogShow = false; in OnAbilityDisconnectDone()