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Searched refs:inActiveState_ (Results 1 – 5 of 5) sorted by relevance

/base/telephony/cellular_data/services/src/state_machine/
Ddisconnecting.cpp60 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in ProcessDisconnectTimeout()
63 stateMachine->TransitionTo(stateMachine->inActiveState_); in ProcessDisconnectTimeout()
86 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in StateProcess()
92 stateMachine->TransitionTo(stateMachine->inActiveState_); in StateProcess()
104 stateMachine->TransitionTo(stateMachine->inActiveState_); in StateProcess()
Dactivating.cpp68 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in RilActivatePdpContextDone()
72 stateMachine->TransitionTo(stateMachine->inActiveState_); in RilActivatePdpContextDone()
76 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in RilActivatePdpContextDone()
79 stateMachine->TransitionTo(stateMachine->inActiveState_); in RilActivatePdpContextDone()
153 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in RilErrorResponse()
178 stateMachine->TransitionTo(stateMachine->inActiveState_); in RilErrorResponse()
197 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in ProcessConnectTimeout()
200 stateMachine->TransitionTo(stateMachine->inActiveState_); in ProcessConnectTimeout()
230 stateMachine->TransitionTo(stateMachine->inActiveState_); in StateProcess()
Dactive.cpp88 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in ProcessDisconnectDone()
105 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in ProcessDisconnectAllDone()
121 Inactive *inActive = static_cast<Inactive *>(stateMachine->inActiveState_.GetRefPtr()); in ProcessLostConnection()
124 stateMachine->TransitionTo(stateMachine->inActiveState_); in ProcessLostConnection()
Dcellular_data_state_machine.cpp36 return currentState_ == inActiveState_; in IsInactiveState()
152 inActiveState_ = std::make_unique<Inactive>( in Init()
162 if (activeState_ == nullptr || inActiveState_ == nullptr || activatingState_ == nullptr || in Init()
169 inActiveState_->SetParentState(defaultState_); in Init()
172 StateMachine::SetOriginalState(inActiveState_); in Init()
/base/telephony/cellular_data/services/include/state_machine/
Dcellular_data_state_machine.h64 sptr<State> inActiveState_; variable