Searched refs:interactiveState (Results 1 – 2 of 2) sorted by relevance
69 void SetInteractiveState(int32_t interactiveState) in SetInteractiveState() argument71 interactiveState_ = interactiveState; in SetInteractiveState()
516 int32_t interactiveState = stateValue_.GetInteractiveState(); in RegisterDumpCommand() local526 …" * interactiveState \t\t" + std::to_string(interactiveState) + "\t\tscreen interaction status\n"); in RegisterDumpCommand()