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Searched refs:interactiveState (Results 1 – 2 of 2) sorted by relevance

/base/theme/screenlock_mgr/services/include/
Dscreenlock_system_ability.h69 void SetInteractiveState(int32_t interactiveState) in SetInteractiveState() argument
71 interactiveState_ = interactiveState; in SetInteractiveState()
/base/theme/screenlock_mgr/services/src/
Dscreenlock_system_ability.cpp516 int32_t interactiveState = stateValue_.GetInteractiveState(); in RegisterDumpCommand() local
526 …" * interactiveState \t\t" + std::to_string(interactiveState) + "\t\tscreen interaction status\n"); in RegisterDumpCommand()