Searched refs:notificationSlot (Results 1 – 5 of 5) sorted by relevance
29 Notification::NotificationSlot notificationSlot; in DoSomethingInterestingWithMyAPI() local31 notificationSlot.CanEnableLight(); in DoSomethingInterestingWithMyAPI()32 notificationSlot.CanVibrate(); in DoSomethingInterestingWithMyAPI()33 notificationSlot.GetDescription(); in DoSomethingInterestingWithMyAPI()34 notificationSlot.GetId(); in DoSomethingInterestingWithMyAPI()35 notificationSlot.GetLedLightColor(); in DoSomethingInterestingWithMyAPI()36 notificationSlot.GetLevel(); in DoSomethingInterestingWithMyAPI()37 notificationSlot.GetType(); in DoSomethingInterestingWithMyAPI()38 notificationSlot.GetLockScreenVisibleness(); in DoSomethingInterestingWithMyAPI()39 notificationSlot.GetName(); in DoSomethingInterestingWithMyAPI()[all …]
41 Notification::NotificationSlot notificationSlot; in DoSomethingInterestingWithMyAPI() local43 notificationSlot.SetEnableLight(enabled); in DoSomethingInterestingWithMyAPI()44 notificationSlot.SetEnableVibration(enabled); in DoSomethingInterestingWithMyAPI()45 Notification::ReminderHelper::AddNotificationSlot(notificationSlot); in DoSomethingInterestingWithMyAPI()
52 NotificationSlot notificationSlot(type);53 auto result = notificationSlot.Marshalling(p);70 NotificationSlot notificationSlot(type);71 auto result = notificationSlot.ReadFromParcel(p);
340 …NotificationSlot *notificationSlot = new (std::nothrow) NotificationSlot(NotificationConstant::Slo… in Unmarshalling() local342 if (notificationSlot && !notificationSlot->ReadFromParcel(parcel)) { in Unmarshalling()343 delete notificationSlot; in Unmarshalling()344 notificationSlot = nullptr; in Unmarshalling()347 return notificationSlot; in Unmarshalling()
178 NotificationSlot notificationSlot; variable179 nslots.emplace_back(notificationSlot);