Searched refs:play (Results 1 – 4 of 4) sorted by relevance
55 std::thread play([&]() { in Play() local59 play.detach(); in Play()66 std::thread play(audioPlay, audioPlayer_, in Play() local68 pthread_setname_np(play.native_handle(), TONE_PLAY_THREAD); in Play()69 play.detach(); in Play()
82 …std::thread play(audioPlay, audioPlayer_, ringtonePath_, AudioStandard::AudioStreamType::STREAM_RI… in Play() local84 pthread_setname_np(play.native_handle(), RING_PLAY_THREAD); in Play()85 play.detach(); in Play()
39 * change running play
40 this.videoController.start(); // 500ms ensure to start play, Video NOT beating