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Searched refs:play (Results 1 – 4 of 4) sorted by relevance

/base/telephony/call_manager/services/audio/src/
Dtone.cpp55 std::thread play([&]() { in Play() local
59 play.detach(); in Play()
66 std::thread play(audioPlay, audioPlayer_, in Play() local
68 pthread_setname_np(play.native_handle(), TONE_PLAY_THREAD); in Play()
69 play.detach(); in Play()
Dring.cpp82 …std::thread play(audioPlay, audioPlayer_, ringtonePath_, AudioStandard::AudioStreamType::STREAM_RI… in Play() local
84 pthread_setname_np(play.native_handle(), RING_PLAY_THREAD); in Play()
85 play.detach(); in Play()
/base/update/update_app/common/src/main/ets/component/
DCheckingDots.ets39 * change running play
DHomeCardView.ets40 this.videoController.start(); // 500ms ensure to start play, Video NOT beating