/base/telephony/call_manager/test/fuzztest/callnotification_fuzzer/ |
D | callnotification_fuzzer.cpp | 62 TelCallState priorState = static_cast<TelCallState>(size % CALL_STATE_NUM); in IncomingCallNotificationFunc() local 68 notification->CallStateUpdated(callObjectPtr, priorState, nextState); in IncomingCallNotificationFunc() 86 TelCallState priorState = static_cast<TelCallState>(size % CALL_STATE_NUM); in IncomingCallWakeupFunc() local 98 notification->CallStateUpdated(callObjectPtr, priorState, nextState); in IncomingCallWakeupFunc() 110 TelCallState priorState = static_cast<TelCallState>(size % CALL_STATE_NUM); in ProximitySensorFunc() local 119 notification->CallStateUpdated(callObjectPtr, priorState, nextState); in ProximitySensorFunc() 131 TelCallState priorState = static_cast<TelCallState>(size % CALL_STATE_NUM); in StatusBarFunc() local 143 notification->CallStateUpdated(callObjectPtr, priorState, nextState); in StatusBarFunc() 155 TelCallState priorState = static_cast<TelCallState>(size % CALL_STATE_NUM); in WiredHeadsetHandlerFunc() local 165 notification->CallStateUpdated(callObjectPtr, priorState, nextState); in WiredHeadsetHandlerFunc() [all …]
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/base/telephony/call_manager/services/audio/include/ |
D | audio_control_manager.h | 77 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta… 85 void HandlePriorState(sptr<CallBase> &callObjectPtr, TelCallState priorState); 86 …void HandleCallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState n… 89 void PlayCallEndedTone(TelCallState priorState, TelCallState nextState, CallEndedType type);
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/base/telephony/call_manager/services/audio/src/ |
D | audio_control_manager.cpp | 45 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument 57 HandleCallStateUpdated(callObjectPtr, priorState, nextState); in CallStateUpdated() 83 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in HandleCallStateUpdated() argument 86 if (priorState == nextState) { in HandleCallStateUpdated() 90 HandlePriorState(callObjectPtr, priorState); in HandleCallStateUpdated() 127 void AudioControlManager::HandlePriorState(sptr<CallBase> &callObjectPtr, TelCallState priorState) in HandlePriorState() argument 130 …edSingleton<CallStateProcessor>::GetInstance()->DeleteCall(callObjectPtr->GetCallID(), priorState); in HandlePriorState() 131 …t32_t stateNumber = DelayedSingleton<CallStateProcessor>::GetInstance()->GetCallNumber(priorState); in HandlePriorState() 132 switch (priorState) { in HandlePriorState() 427 void AudioControlManager::PlayCallEndedTone(TelCallState priorState, TelCallState nextState, CallEn… in PlayCallEndedTone() argument [all …]
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/base/telephony/call_manager/services/call/call_state_observer/src/ |
D | incoming_call_notification.cpp | 46 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument 48 if (callObjectPtr != nullptr && priorState == TelCallState::CALL_STATUS_INCOMING && in CallStateUpdated()
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D | proximity_sensor.cpp | 49 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument
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D | status_bar.cpp | 64 void StatusBar::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallSta… in CallStateUpdated() argument
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D | incoming_call_wake_up.cpp | 73 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument
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D | wired_headset.cpp | 85 void WiredHeadset::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCall… in CallStateUpdated() argument
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D | reject_call_sms.cpp | 60 void RejectCallSms::CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCal… in CallStateUpdated() argument
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D | missed_call_notification.cpp | 47 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument
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/base/telephony/call_manager/services/call/src/ |
D | call_state_listener.cpp | 85 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument 93 observer->CallStateUpdated(callObjectPtr, priorState, nextState); in CallStateUpdated()
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D | call_status_manager.cpp | 534 TelCallState priorState = call->GetTelCallState(); in UpdateCallState() local 535 TELEPHONY_LOGI("priorState:%{public}d, nextState:%{public}d", priorState, nextState); in UpdateCallState() 536 …if (priorState == TelCallState::CALL_STATUS_INCOMING && nextState == TelCallState::CALL_STATUS_ACT… in UpdateCallState() 547 …ingleton<CallControlManager>::GetInstance()->NotifyCallStateUpdated(call, priorState, nextState)) { in UpdateCallState() 549 …"NotifyCallStateUpdated failed! priorState:%{public}d,nextState:%{public}d", priorState, nextState… in UpdateCallState() 567 TelCallState priorState = call->GetTelCallState(); in RefreshCallIfNecessary() local 589 newCall->SetTelCallState(priorState); in RefreshCallIfNecessary()
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/base/telephony/call_manager/services/call_report/include/ |
D | call_state_report_proxy.h | 30 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | call_ability_report_proxy.h | 35 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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/base/telephony/call_manager/services/call/include/ |
D | call_state_listener_base.h | 34 …virtual void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState… in CallStateUpdated() argument
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D | call_state_listener.h | 34 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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/base/telephony/call_manager/services/call/call_state_observer/include/ |
D | status_bar.h | 31 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | incoming_call_wake_up.h | 33 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | proximity_sensor.h | 32 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | reject_call_sms.h | 34 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | incoming_call_notification.h | 33 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | missed_call_notification.h | 33 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | wired_headset.h | 42 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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D | call_records_manager.h | 63 …void CallStateUpdated(sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextSta…
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/base/telephony/call_manager/services/call_report/src/ |
D | call_state_report_proxy.cpp | 36 sptr<CallBase> &callObjectPtr, TelCallState priorState, TelCallState nextState) in CallStateUpdated() argument
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