Searched refs:GAIN_MAX (Results 1 – 9 of 9) sorted by relevance
23 #define GAIN_MAX 50.0 macro
334 EXPECT_LE(max, GAIN_MAX);504 float gain = GAIN_MAX - 1;505 float gainOne = GAIN_MAX - 1;
78 EXPECT_LE(max, GAIN_MAX);265 float gain = GAIN_MAX - 1;266 float gainOne = GAIN_MAX - 1;
61 const float GAIN_MAX = 15; variable
21 constexpr float GAIN_MAX = 50.0; variable169 hwRender->renderParam.renderMode.ctlParam.audioGain.gainMax = GAIN_MAX; // init gainMax in InitHwRenderParam()
76 const float GAIN_MAX = 15; variable
30 #define GAIN_MAX 50.0 macro289 hwRender->renderParam.renderMode.ctlParam.audioGain.gainMax = GAIN_MAX; // init gainMax in InitHwRenderParam()764 hwCapture->captureParam.captureMode.ctlParam.audioGain.gainMax = GAIN_MAX; // init gainMax in InitHwCaptureParam()
568 EXPECT_EQ(audiopara.character.gainthresholdmax, GAIN_MAX);
586 EXPECT_EQ(max, GAIN_MAX);