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Searched refs:g_renderPassthroughPath (Results 1 – 1 of 1) sorted by relevance

/drivers/peripheral/audio/hdi_service/primary_impl/src/
Daudio_manager.c47 static const char *g_renderPassthroughPath = HDF_LIBRARY_FULL_PATH("libaudio_render_adapter"); variable
270 if (g_capturePassthroughPath == NULL || g_renderPassthroughPath == NULL) { in AudioInitDynamicLib()
281 ret = InitRenderPassthroughHandle(g_renderPassthroughPath); in AudioInitDynamicLib()