Searched refs:intsNum (Results 1 – 1 of 1) sorted by relevance
266 uint32_t intsNum = 0; in BufferHandleUnpack() local269 DISPLAY_CHK_RETURN(unpacker->ReadUint32(intsNum) == false, HDF_FAILURE, in BufferHandleUnpack()271 if (fdsNum == UINT32_MAX && intsNum == UINT32_MAX) { in BufferHandleUnpack()275 BufferHandle *handle = AllocateBufferHandle(fdsNum, intsNum); in BufferHandleUnpack()280 handle->reserveInts = intsNum; in BufferHandleUnpack()