Searched refs:switchState (Results 1 – 1 of 1) sorted by relevance
105 const char *switchState; member496 if (audioPnpUevent->switchState[0] == REMOVE_AUDIO_DEVICE) { in SetAudioEventValue()499 } else if ((audioPnpUevent->switchState[0] == ADD_DEVICE_HEADSET) || in SetAudioEventValue()500 (audioPnpUevent->switchState[0] == ADD_DEVICE_HEADSET_WITHOUT_MIC)) { in SetAudioEventValue()503 } else if (audioPnpUevent->switchState[0] == ADD_DEVICE_ADAPTER) { in SetAudioEventValue()582 &audioPnpUevent.switchName, &audioPnpUevent.switchState, &audioPnpUevent.hidName in AudioPnpUeventParse()