Searched refs:orignalResolutionHeight (Results 1 – 5 of 5) sorted by relevance
44 (!CommandParser::GetInstance().IsResolutionValid(orignalResolutionHeight))) { in InitAll()46 orignalResolutionHeight); in InitAll()50 bufferSize = orignalResolutionWidth * orignalResolutionHeight * pixelSize + headSize; in InitAll()69 if (x2 >= orignalResolutionWidth || y2 >= orignalResolutionHeight) { in IsRectValid()83 regionHeight = static_cast<uint16_t>(orignalResolutionHeight); in WriteRefreshRegion()104 WriteBuffer(orignalResolutionHeight); in InitBuffer()275 bufferInfo->height = orignalResolutionHeight; in GetFBBufferInfo()288 return orignalResolutionHeight; in GetScreenHeight()
44 orignalResolutionHeight(0), in VirtualScreen()97 return orignalResolutionHeight; in GetOrignalHeight()102 orignalResolutionHeight = value; in SetOrignalHeight()157 temp = orignalResolutionHeight; in WidthAndHeightReverse()158 orignalResolutionHeight = orignalResolutionWidth; in WidthAndHeightReverse()
96 int32_t orignalResolutionHeight; variable
30 orignalResolutionHeight(0), in CommandParser()240 return orignalResolutionHeight; in GetOrignalResolutionHeight()342 orignalResolutionHeight = atoi(Values("-or")[1].c_str()); in IsResolutionValid()345 … ILOG("CommandParser resolution: %d %d %d %d", orignalResolutionWidth, orignalResolutionHeight, in IsResolutionValid()
93 int32_t orignalResolutionHeight; variable