Searched refs:_SPRITE_POS_X_MASK (Results 1 – 2 of 2) sorted by relevance
80 #define _SPRITE_POS_X_MASK (0x1fff << _SPRITE_POS_X_SHIFT) macro
497 plane->x_pos = (val & _SPRITE_POS_X_MASK) >> _SPRITE_POS_X_SHIFT; in intel_vgpu_decode_sprite_plane()