Searched refs:last_thread_switch_ip (Results 1 – 1 of 1) sorted by relevance
783 uint32_t last_thread_switch_ip = -3; in vc4_validate_shader() local816 if (ip == last_thread_switch_ip + 3) { in vc4_validate_shader()857 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()862 last_thread_switch_ip = ip; in vc4_validate_shader()880 if (ip < last_thread_switch_ip + 3) { in vc4_validate_shader()