Searched refs:num_sprites (Results 1 – 4 of 4) sorted by relevance
408 runtime->num_sprites[pipe] = 4; in intel_device_info_runtime_init()411 runtime->num_sprites[pipe] = 6; in intel_device_info_runtime_init()414 runtime->num_sprites[pipe] = 3; in intel_device_info_runtime_init()425 runtime->num_sprites[PIPE_A] = 2; in intel_device_info_runtime_init()426 runtime->num_sprites[PIPE_B] = 2; in intel_device_info_runtime_init()427 runtime->num_sprites[PIPE_C] = 1; in intel_device_info_runtime_init()430 runtime->num_sprites[pipe] = 2; in intel_device_info_runtime_init()433 runtime->num_sprites[pipe] = 1; in intel_device_info_runtime_init()524 memset(runtime->num_sprites, 0, sizeof(runtime->num_sprites)); in intel_device_info_runtime_init()
222 u8 num_sprites[I915_MAX_PIPES]; member
161 #define sprite_name(p, s) ((p) * RUNTIME_INFO(dev_priv)->num_sprites[(p)] + (s) + 'A')340 (__p) < RUNTIME_INFO(__dev_priv)->num_sprites[(__pipe)] + 1; \345 (__s) < RUNTIME_INFO(__dev_priv)->num_sprites[(__p)]; \
16548 zpos = RUNTIME_INFO(dev_priv)->num_sprites[pipe] + 1; in intel_cursor_plane_create()