Searched refs:signed_fwname (Results 1 – 1 of 1) sorted by relevance
29 const char *signed_fwname = NULL; in zap_shader_load_mdt() local76 of_property_read_string_index(np, "firmware-name", 0, &signed_fwname); in zap_shader_load_mdt()77 if (signed_fwname) { in zap_shader_load_mdt()78 fwname = signed_fwname; in zap_shader_load_mdt()134 if (signed_fwname || (to_adreno_gpu(gpu)->fwloc == FW_LOCATION_LEGACY)) { in zap_shader_load_mdt()