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/kernel/linux/linux-5.10/drivers/gpu/drm/vc4/
Dvc4_validate.c748 uint32_t *src_handles; in validate_gl_shader_rec() local
772 src_handles = exec->shader_rec_u; in validate_gl_shader_rec()
796 if (src_handles[i] > exec->bo_count) { in validate_gl_shader_rec()
797 DRM_DEBUG("Shader handle %d too big\n", src_handles[i]); in validate_gl_shader_rec()
801 bo[i] = exec->bo[src_handles[i]]; in validate_gl_shader_rec()
806 bo[i] = vc4_use_bo(exec, src_handles[i]); in validate_gl_shader_rec()