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Searched refs:ANDROID_ABI (Results 1 – 11 of 11) sorted by relevance

/third_party/vk-gl-cts/targets/android/
Dndk-modern.cmake50 if (ANDROID_ABI STREQUAL "x86")
52 elseif (ANDROID_ABI STREQUAL "armeabi" OR
53 ANDROID_ABI STREQUAL "armeabi-v7a")
55 elseif (ANDROID_ABI STREQUAL "arm64-v8a")
57 elseif (ANDROID_ABI STREQUAL "x86_64")
60 message(FATAL_ERROR "Unknown ABI \"${ANDROID_ABI}\"")
/third_party/vk-gl-cts/external/amber/src/kokoro/android/
Dbuild.sh25 ANDROID_ABI="armeabi-v7a with NEON"
61 "-DANDROID_ABI=$ANDROID_ABI" \
/third_party/skia/third_party/externals/oboe/samples/LiveEffect/src/main/cpp/
Dndk-stl-config.cmake16 message("Configuring STL ${so_base} for ${ANDROID_ABI}")
18 "${ANDROID_NDK}/sources/cxx-stl/${lib_path}/libs/${ANDROID_ABI}/lib${so_base}.so"
/third_party/flutter/skia/platform_tools/android/apps/arcore/
DCMakeLists.txt22 "${ARCORE_LIBPATH}/${ANDROID_ABI}/libarcore_sdk_c.so")
25 …OPERTIES IMPORTED_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}/src/main/libs/${ANDROID_ABI}/libarcore.so")
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/
DCMakeLists.txt36 # Add the local path to FFmpeg, you can use the ${ANDROID_ABI} variable to specify the ABI name
37 # e.g. /Users/donturner/Code/ffmpeg/build/${ANDROID_ABI}
/third_party/skia/third_party/externals/oboe/
DCMakeLists.txt90 LIBRARY DESTINATION lib/${ANDROID_ABI}
91 ARCHIVE DESTINATION lib/${ANDROID_ABI})
/third_party/ejdb/cmake/Modules/
DAddIWNET.cmake52 ANDROID_ABI
DAddIOWOW.cmake49 ANDROID_ABI
/third_party/flutter/skia/third_party/externals/libwebp/cmake/
Dcpu.cmake50 if(${ANDROID_ABI} STREQUAL "armeabi-v7a")
/third_party/ejdb/
DCMakeLists.txt91 if(ANDROID_ABI OR IOS)
/third_party/skia/third_party/externals/libwebp/cmake/
Dcpu.cmake66 if(${ANDROID_ABI} STREQUAL "armeabi-v7a")