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Searched refs:AEP_geometry_shader (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DVersions.h330 const char* const AEP_geometry_shader[] = { E_GL_EXT_geometry_shader, E_GL_OES_geometry_shader }; variable
331 const int Num_AEP_geometry_shader = sizeof(AEP_geometry_shader)/sizeof(AEP_geometry_shader[0]);
DInitialize.cpp8389 …symbolTable.setVariableExtensions("gl_PrimitiveID", Num_AEP_geometry_shader, AEP_geometry_shader); in add2ndGenerationSamplingImaging()
8390 …symbolTable.setVariableExtensions("gl_Layer", Num_AEP_geometry_shader, AEP_geometry_shader); in add2ndGenerationSamplingImaging()
DParseHelper.cpp4354 extensionsTurnedOn(Num_AEP_geometry_shader, AEP_geometry_shader)) in arraySizesCheck()
5356 …requireExtensions(getCurrentLoc(), Num_AEP_geometry_shader, AEP_geometry_shader, "geometry shaders… in finish()