Searched refs:AEP_shader_io_blocks (Results 1 – 2 of 2) sorted by relevance
/third_party/glslang/glslang/MachineIndependent/ |
D | Versions.h | 342 const char* const AEP_shader_io_blocks[] = { E_GL_EXT_shader_io_blocks, E_GL_OES_shader_io_blocks }; variable 343 const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]);
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D | ParseHelper.cpp | 4624 … (version >= 320 || extensionsTurnedOn(Num_AEP_shader_io_blocks, AEP_shader_io_blocks))); in redeclareBuiltinVariable() 4795 profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, feature); in redeclareBuiltinBlock() 8389 …ofileRequires(memberLoc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, feature); in declareBlock() 8586 …profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "fragment in… in blockStageIoCheck() 8597 …profileRequires(loc, EEsProfile, 320, Num_AEP_shader_io_blocks, AEP_shader_io_blocks, "vertex outp… in blockStageIoCheck()
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