Home
last modified time | relevance | path

Searched refs:ATTR_UNUSED (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_shader_semantics.h26 #define ATTR_UNUSED (-1) macro
54 info->pos = ATTR_UNUSED; in r300_shader_semantics_reset()
55 info->psize = ATTR_UNUSED; in r300_shader_semantics_reset()
56 info->face = ATTR_UNUSED; in r300_shader_semantics_reset()
57 info->fog = ATTR_UNUSED; in r300_shader_semantics_reset()
58 info->wpos = ATTR_UNUSED; in r300_shader_semantics_reset()
61 info->color[i] = ATTR_UNUSED; in r300_shader_semantics_reset()
62 info->bcolor[i] = ATTR_UNUSED; in r300_shader_semantics_reset()
66 info->generic[i] = ATTR_UNUSED; in r300_shader_semantics_reset()
Dr300_state_derived.c74 if (vs_outputs->pos != ATTR_UNUSED) { in r300_draw_emit_all_attribs()
81 if (vs_outputs->psize != ATTR_UNUSED) { in r300_draw_emit_all_attribs()
87 if (vs_outputs->color[i] != ATTR_UNUSED) { in r300_draw_emit_all_attribs()
94 if (vs_outputs->bcolor[i] != ATTR_UNUSED) { in r300_draw_emit_all_attribs()
104 if (vs_outputs->generic[i] != ATTR_UNUSED && in r300_draw_emit_all_attribs()
112 if (gen_count < 8 && vs_outputs->fog != ATTR_UNUSED) { in r300_draw_emit_all_attribs()
118 if (r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED && gen_count < 8) { in r300_draw_emit_all_attribs()
316 boolean any_bcolor_used = vs_outputs->bcolor[0] != ATTR_UNUSED || in r300_update_rs_block()
317 vs_outputs->bcolor[1] != ATTR_UNUSED; in r300_update_rs_block()
344 if (vs_outputs->psize != ATTR_UNUSED) { in r300_update_rs_block()
[all …]
Dr300_vs.c112 boolean any_bcolor_used = outputs->bcolor[0] != ATTR_UNUSED || in set_vertex_inputs_outputs()
113 outputs->bcolor[1] != ATTR_UNUSED; in set_vertex_inputs_outputs()
120 if (outputs->pos != ATTR_UNUSED) { in set_vertex_inputs_outputs()
127 if (outputs->psize != ATTR_UNUSED) { in set_vertex_inputs_outputs()
140 if (outputs->color[i] != ATTR_UNUSED) { in set_vertex_inputs_outputs()
143 outputs->color[1] != ATTR_UNUSED) { in set_vertex_inputs_outputs()
150 if (outputs->bcolor[i] != ATTR_UNUSED) { in set_vertex_inputs_outputs()
159 if (outputs->generic[i] != ATTR_UNUSED) { in set_vertex_inputs_outputs()
165 if (outputs->fog != ATTR_UNUSED) { in set_vertex_inputs_outputs()
Dr300_fs.c124 if (inputs->color[i] != ATTR_UNUSED) { in allocate_hardware_inputs()
128 if (inputs->face != ATTR_UNUSED) { in allocate_hardware_inputs()
132 if (inputs->generic[i] != ATTR_UNUSED) { in allocate_hardware_inputs()
136 if (inputs->fog != ATTR_UNUSED) { in allocate_hardware_inputs()
139 if (inputs->wpos != ATTR_UNUSED) { in allocate_hardware_inputs()
489 if (wpos != ATTR_UNUSED) { in r300_translate_fragment_shader()
494 if (face != ATTR_UNUSED) { in r300_translate_fragment_shader()
Dr300_vs_draw.c375 vs->shader->outputs.generic[transform.last_generic + 1] = ATTR_UNUSED; in r300_draw_init_vertex_shader()
Dr300_state.c1769 r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) { in r300_set_viewport_states()