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Searched refs:AllocStorage (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Drenderbuffer.c312 rb->AllocStorage = NULL; in _mesa_init_renderbuffer()
336 rb->AllocStorage = renderbuffer_alloc_storage; in _mesa_init_renderbuffer()
Dframebuffer.c287 if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { in _mesa_resize_framebuffer()
Dfbobject.c574 rb->AllocStorage = NULL; in _mesa_update_texture_renderbuffer()
1744 assert(newRb->AllocStorage); in allocate_renderbuffer_locked()
2726 assert(rb->AllocStorage); in _mesa_renderbuffer_storage()
2727 if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { in _mesa_renderbuffer_storage()
Dmtypes.h2580 GLboolean (*AllocStorage)(struct gl_context *ctx, member