Searched refs:AllocStorage (Results 1 – 4 of 4) sorted by relevance
312 rb->AllocStorage = NULL; in _mesa_init_renderbuffer()336 rb->AllocStorage = renderbuffer_alloc_storage; in _mesa_init_renderbuffer()
287 if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { in _mesa_resize_framebuffer()
574 rb->AllocStorage = NULL; in _mesa_update_texture_renderbuffer()1744 assert(newRb->AllocStorage); in allocate_renderbuffer_locked()2726 assert(rb->AllocStorage); in _mesa_renderbuffer_storage()2727 if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { in _mesa_renderbuffer_storage()
2580 GLboolean (*AllocStorage)(struct gl_context *ctx, member