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Searched refs:Always (Results 1 – 25 of 490) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DTexturesPerf.cpp25 Always, enumerator
34 case Frequency::Always: in GetFrequencyValue()
50 case Frequency::Always: in FrequencyToString()
370 D3D11Params(false, Frequency::Always, Frequency::Always),
371 D3D11Params(true, Frequency::Always, Frequency::Always),
374 OpenGLOrGLESParams(false, Frequency::Always, Frequency::Always),
375 OpenGLOrGLESParams(true, Frequency::Always, Frequency::Always),
378 VulkanParams(false, Frequency::Always, Frequency::Always),
379 VulkanParams(true, Frequency::Always, Frequency::Always),
380 VulkanParams(false, Frequency::Always, Frequency::Never));
/third_party/flutter/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp104 stencilFace.compare = dawn::CompareFunction::Always; in CheckDepthCompareFunction()
111 baseState.depthCompare = dawn::CompareFunction::Always; in CheckDepthCompareFunction()
148 baseStencilFaceDescriptor.compare = dawn::CompareFunction::Always; in CheckStencilCompareFunction()
154 baseState.depthCompare = dawn::CompareFunction::Always; in CheckStencilCompareFunction()
167 state.depthCompare = dawn::CompareFunction::Always; in CheckStencilCompareFunction()
194 baseStencilFaceDescriptor.compare = dawn::CompareFunction::Always; in CheckStencilOperation()
200 baseState.depthCompare = dawn::CompareFunction::Always; in CheckStencilOperation()
207 stencilFaceDescriptor.compare = dawn::CompareFunction::Always; in CheckStencilOperation()
213 state.depthCompare = dawn::CompareFunction::Always; in CheckStencilOperation()
237 state.depthCompare = dawn::CompareFunction::Always; in CheckStencil()
[all …]
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DDepthStencilStateTests.cpp106 stencilFace.compare = wgpu::CompareFunction::Always; in CheckDepthCompareFunction()
113 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckDepthCompareFunction()
156 baseStencilFaceDescriptor.compare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction()
162 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction()
175 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilCompareFunction()
209 baseStencilFaceDescriptor.compare = wgpu::CompareFunction::Always; in CheckStencilOperation()
215 baseState.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation()
222 stencilFaceDescriptor.compare = wgpu::CompareFunction::Always; in CheckStencilOperation()
228 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencilOperation()
254 state.depthCompare = wgpu::CompareFunction::Always; in CheckStencil()
[all …]
DPrimitiveStateTests.cpp160 wgpu::CompareFunction::Always, in TEST_P()
187 wgpu::CompareFunction::Always, in TEST_P()
213 wgpu::CompareFunction::Always, in TEST_P()
231 wgpu::CompareFunction::Always, in TEST_P()
237 wgpu::CompareFunction::Always, in TEST_P()
251 wgpu::CompareFunction::Always, in TEST_P()
257 wgpu::CompareFunction::Always, in TEST_P()
279 wgpu::CompareFunction::Always, in TEST_P()
286 wgpu::CompareFunction::Always, in TEST_P()
DVertexOnlyRenderPipelineTests.cpp76 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep, in SetUp()
77 wgpu::CompareFunction::Always, true, false); in SetUp()
79 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Keep, in SetUp()
80 wgpu::CompareFunction::Always, true, true); in SetUp()
85 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace, in SetUp()
86 wgpu::CompareFunction::Always, false, false); in SetUp()
88 CreateRenderPipeline(wgpu::CompareFunction::Always, wgpu::StencilOperation::Replace, in SetUp()
89 wgpu::CompareFunction::Always, false, true); in SetUp()
99 wgpu::CompareFunction stencilCompare = wgpu::CompareFunction::Always, in CreateRenderPipeline()
101 wgpu::CompareFunction depthCompare = wgpu::CompareFunction::Always, in CreateRenderPipeline()
/third_party/typescript/tests/baselines/reference/
DunannotatedParametersAreOptional.types6 f(); // Always been ok
27 C.m(); // Always been ok
62 obj.m(); // Always been ok
68 obj.p(); // Always been ok
DunannotatedParametersAreOptional.symbols6 f(); // Always been ok
25 C.m(); // Always been ok
53 obj.m(); // Always been ok
58 obj.p(); // Always been ok
/third_party/rust/crates/clap/src/util/
Dcolor.rs41 Always, enumerator
91 &[Self::Auto, Self::Always, Self::Never] in value_variants()
99 Self::Always => PossibleValue::new("always").help("Always use colored output"), in to_possible_value()
/third_party/skia/include/gpu/dawn/
DGrDawnTypes.h13 #ifdef Always
14 #undef Always
15 static constexpr int Always = 2; variable
/third_party/node/test/fixtures/wpt/resources/webidl2/
DREADME.md126 * `type`: Always "interface".
157 * `type`: Always "interface mixin".
179 * `type`: Always "namespace".
214 * `type`: Always "callback".
255 * `type`: Always "dictionary".
264 * `type`: Always "field".
290 * `type`: Always "enum".
327 * `type`: Always "typedef".
347 * `type`: Always "implements".
367 * `type`: Always "includes".
[all …]
/third_party/rust/crates/lazycell/
Drustfmt.toml12 report_fixme = "Always"
13 report_todo = "Always"
/third_party/libabigail/
D.clang-format6 AllowShortBlocksOnASingleLine: Always
25 UseTab: Always
/third_party/flutter/skia/include/gpu/dawn/
DGrDawnTypes.h11 #ifdef Always
12 #undef Always
/third_party/rust/crates/env_logger/src/fmt/writer/
Dmod.rs93 Always, enumerator
221 "always" => WriteStyle::Always, in parse_write_style()
235 ("always", WriteStyle::Always), in parse_write_style_valid()
/third_party/flutter/skia/third_party/externals/harfbuzz/
D.clang-format6 UseTab: Always
7 SpaceBeforeParens: Always
/third_party/skia/third_party/externals/harfbuzz/
D.clang-format6 UseTab: Always
7 SpaceBeforeParens: Always
/third_party/harfbuzz/
D.clang-format6 UseTab: Always
7 SpaceBeforeParens: Always
/third_party/rust/crates/scopeguard/src/
Dlib.rs213 pub enum Always {} enum
229 impl Strategy for Always { implementation
298 pub struct ScopeGuard<T, F, S = Always>
367 pub fn guard<T, F>(v: T, dropfn: F) -> ScopeGuard<T, F, Always> in guard()
/third_party/rust/crates/clap/src/output/
Dfmt.rs40 ColorChoice::Always => DepColorChoice::Always, in print()
/third_party/vk-gl-cts/framework/platform/
DCMakeLists.txt192 # Always link to glutil as some platforms such as Win32 always support GL
195 # Always link to eglutil
231 # Always link to glutil as some platforms such as Win32 always support GL
234 # Always link to eglutil
/third_party/flutter/skia/third_party/externals/dawn/src/utils/
DComboRenderPipelineDescriptor.cpp104 stencilFace.compare = dawn::CompareFunction::Always; in ComboRenderPipelineDescriptor()
111 cDepthStencilState.depthCompare = dawn::CompareFunction::Always; in ComboRenderPipelineDescriptor()
/third_party/vk-gl-cts/external/openglcts/
D.clang-format62 # Always break constructor initializers before commas and align the commas with the colon.
136 …cases to put a space before opening parentheses. Possible values: Never, ControlStatements, Always.
166 …he way to use tab characters in the resulting file. Possible values: Never, ForIndentation, Always.
167 UseTab: Always
/third_party/cef/patch/patches/
Dbrowser_security_policy_1081397.patch31 + // Always return an opaque origin for non-standard URLs. Otherwise, the
46 + // Always return an opaque origin for non-standard URLs. Otherwise, the
/third_party/skia/third_party/externals/dawn/src/utils/
DComboRenderPipelineDescriptor.cpp89 stencilFace.compare = wgpu::CompareFunction::Always; in ComboRenderPipelineDescriptor()
96 cDepthStencil.depthCompare = wgpu::CompareFunction::Always; in ComboRenderPipelineDescriptor()
/third_party/rust/crates/tracing/tracing-core/src/
Dsubscriber.rs598 Always = 2, enumerator
631 Interest(InterestKind::Always) in always()
652 matches!(self.0, InterestKind::Always) in is_always()

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