Searched refs:AnimatorScope (Results 1 – 6 of 6) sorted by relevance
50 using AnimatorScope = std::vector<sk_sp<Animator>>; variable62 AnimatorScope fAnimators;99 explicit AutoScope(const AnimationBuilder* builder) : AutoScope(builder, AnimatorScope()) {} in AutoScope()101 AutoScope(const AnimationBuilder* builder, AnimatorScope&& scope) in AutoScope()108 AnimatorScope release() { in release()119 AnimatorScope fCurrentScope;120 AnimatorScope* fPrevScope;249 mutable AnimatorScope* fCurrentAnimatorScope;
79 AnimatorScope fLayerScope; // layer-scoped animators
245 LayerController(AnimatorScope&& layer_animators, in LayerController()278 const AnimatorScope fLayerAnimators;
47 using AnimatorScope = sksg::AnimatorList; variable97 explicit AutoScope(const AnimationBuilder* builder) : AutoScope(builder, AnimatorScope()) {} in AutoScope()99 AutoScope(const AnimationBuilder* builder, AnimatorScope&& scope) in AutoScope()106 AnimatorScope release() { in release()117 AnimatorScope fCurrentScope;118 AnimatorScope* fPrevScope;229 mutable AnimatorScope* fCurrentAnimatorScope;262 AnimatorScope fTransformScope;
312 AnimatorScope* ascope, in BindPropertyImpl()415 AnimatorScope* ascope, in BindSplitPositionProperty()
48 CompTimeMapper(AnimatorScope&& layer_animators, in CompTimeMapper()75 const AnimatorScope fAnimators;