Searched refs:BLENDMODE_STANDARD (Results 1 – 12 of 12) sorted by relevance
122 BLENDMODE_STANDARD, //!< Standard blending. enumerator
932 if (state.blendMode == BLENDMODE_STANDARD) in render()
260 referenceState.blendMode = rr::BLENDMODE_STANDARD; in iterate()
104 dst.blendMode = src.blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in translateState()
308 referenceState.blendMode = rr::BLENDMODE_STANDARD; in iterate()
619 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()628 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()668 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in createRenderState()
607 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()616 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()656 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in createRenderState()
1103 renderState.fragOps.blendMode = rr::BLENDMODE_STANDARD; in verifyImage()1518 renderState.fragOps.blendMode = rr::BLENDMODE_STANDARD; in verifyImage()
293 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in toReferenceRenderState()
4365 state.fragOps.blendMode = m_blendEnabled ? rr::BLENDMODE_STANDARD : rr::BLENDMODE_NONE; in drawWithReference()