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Searched refs:BLEND_HSL_LUMINOSITY (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/
Dshader_enums.h1018 BLEND_HSL_LUMINOSITY, enumerator
/third_party/mesa3d/src/compiler/glsl/
Dlower_blend_equation_advanced.cpp383 case BLEND_HSL_LUMINOSITY: in calc_blend_result()
Dglsl_parser.yy1602 { "blend_support_hsl_luminosity", BITFIELD_BIT(BLEND_HSL_LUMINOSITY) },
1603 { "blend_support_all_equations", (1u << (BLEND_HSL_LUMINOSITY + 1)) - 2 },
/third_party/mesa3d/src/mesa/main/
Dblend.c491 return BLEND_HSL_LUMINOSITY; in advanced_blend_mode_from_gl_enum()