Searched refs:BLOCK_Y (Results 1 – 2 of 2) sorted by relevance
42 #define BLOCK_Y 16 macro133 DIV_UP(main_width, BLOCK_X), DIV_UP(main_height, BLOCK_Y), 1, in overlay_cuda_call_kernel()134 BLOCK_X, BLOCK_Y, 1, in overlay_cuda_call_kernel()
644 #define BLOCK_Y (2 * mb_y + (k >> 1)) macro768 if (BLOCK_X >= fragment_width || BLOCK_Y >= fragment_height) in vp4_unpack_macroblocks()770 fragment = s->fragment_start[plane] + BLOCK_Y * fragment_width + BLOCK_X; in vp4_unpack_macroblocks()836 current_fragment = BLOCK_Y * in unpack_modes()854 frag = s->all_fragments + BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_modes()879 BLOCK_Y * s->fragment_width[1] + BLOCK_X; in unpack_modes()980 current_fragment = BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_vectors()1037 BLOCK_Y * s->fragment_width[0] + BLOCK_X; in unpack_vectors()1083 frag = BLOCK_Y * s->fragment_width[1] + BLOCK_X; in unpack_vectors()