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Searched refs:BRW_URB_WRITE_ALLOCATE (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_compile_ff_gs.c225 (flags & BRW_URB_WRITE_ALLOCATE) ? c->reg.temp in brw_ff_gs_emit_vue()
231 (flags & BRW_URB_WRITE_ALLOCATE) ? 1 in brw_ff_gs_emit_vue()
Dbrw_eu_defines.h801 BRW_URB_WRITE_ALLOCATE = 0x1, enumerator
850 BRW_URB_WRITE_ALLOCATE | BRW_URB_WRITE_COMPLETE,
Dbrw_clip_util.c316 bool allocate = flags & BRW_URB_WRITE_ALLOCATE; in brw_clip_emit_vue()
Dbrw_eu_emit.c550 assert(devinfo->ver < 7 || !(flags & BRW_URB_WRITE_ALLOCATE)); in brw_set_urb_message()
574 brw_inst_set_urb_allocate(devinfo, insn, !!(flags & BRW_URB_WRITE_ALLOCATE)); in brw_set_urb_message()