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Searched refs:BUFFER_DEPTH (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dframebuffer.c450 if (i == BUFFER_DEPTH) in _mesa_update_framebuffer_visual()
463 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in _mesa_update_framebuffer_visual()
465 fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _mesa_update_framebuffer_visual()
750 if (att[BUFFER_DEPTH].Type == GL_NONE) { in renderbuffer_exists()
761 if (att[BUFFER_DEPTH].Type == GL_NONE || in renderbuffer_exists()
768 if (att[BUFFER_DEPTH].Type == GL_NONE || in renderbuffer_exists()
956 return rfb->Attachment[BUFFER_DEPTH].Renderbuffer; in _mesa_get_read_renderbuffer_for_format()
Dclear.c588 else if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer in clear_bufferfv()
605 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in clear_bufferfv()
734 if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer) in clear_bufferfi()
754 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in clear_bufferfi()
Dblit.c317 readFb->Attachment[BUFFER_DEPTH].Renderbuffer; in validate_depth_buffer()
319 drawFb->Attachment[BUFFER_DEPTH].Renderbuffer; in validate_depth_buffer()
557 readFB->Attachment[BUFFER_DEPTH].Renderbuffer; in do_blit_framebuffer()
559 drawFB->Attachment[BUFFER_DEPTH].Renderbuffer; in do_blit_framebuffer()
786 readFb->Attachment[BUFFER_DEPTH].Renderbuffer; in blit_framebuffer()
788 drawFb->Attachment[BUFFER_DEPTH].Renderbuffer; in blit_framebuffer()
Dmenums.h122 BUFFER_DEPTH, enumerator
Dfbobject.c309 return &fb->Attachment[BUFFER_DEPTH]; in get_attachment()
341 return &fb->Attachment[BUFFER_DEPTH]; in get_fb0_attachment()
408 return &fb->Attachment[BUFFER_DEPTH]; in get_fb0_attachment()
704 &fb->Attachment[BUFFER_DEPTH]; in _mesa_has_depthstencil_combined()
1183 &fb->Attachment[BUFFER_DEPTH]; in do_validate_framebuffer()
1316 att = &fb->Attachment[BUFFER_DEPTH]; in _mesa_test_framebuffer_completeness()
3971 reuse_framebuffer_texture_attachment(fb, BUFFER_DEPTH, in _mesa_framebuffer_texture()
3974 texObj == fb->Attachment[BUFFER_DEPTH].Texture && in _mesa_framebuffer_texture()
3975 level == fb->Attachment[BUFFER_DEPTH].TextureLevel && in _mesa_framebuffer_texture()
3977 fb->Attachment[BUFFER_DEPTH].CubeMapFace && in _mesa_framebuffer_texture()
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Dreadpix.c285 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in read_uint_depth_pixels()
332 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in read_depth_pixels()
653 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels()
697 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate()
758 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
Drenderbuffer.c352 assert(bufferName == BUFFER_DEPTH || in validate_and_init_renderbuffer_attachment()
Dmtypes.h107 #define BUFFER_BIT_DEPTH (1 << BUFFER_DEPTH)
Dteximage.c4074 return ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in get_copy_tex_image_source()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_manager.c113 index = BUFFER_DEPTH; in attachment_to_buffer_index()
148 case BUFFER_DEPTH: in buffer_index_to_attachment()
466 idx = BUFFER_DEPTH; in st_framebuffer_add_renderbuffer()
469 case BUFFER_DEPTH: in st_framebuffer_add_renderbuffer()
492 if (idx != BUFFER_DEPTH) { in st_framebuffer_add_renderbuffer()
499 _mesa_attach_and_own_rb(stfb, BUFFER_DEPTH, rb); in st_framebuffer_add_renderbuffer()
653 st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH, false); in st_framebuffer_create()
Dst_atom_framebuffer.c180 rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in st_update_framebuffer_state()
Dst_cb_drawpixels.c1584 rbRead = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in blit_copy_pixels()
1585 rbDraw = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in blit_copy_pixels()
1743 rbRead = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in st_CopyPixels()
1749 rbRead = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in st_CopyPixels()
1753 rbRead = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in st_CopyPixels()
Dst_cb_clear.c420 = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; in st_Clear()