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Searched refs:BestBScore (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineBlockPlacement.cpp972 BlockFrequency BestBScore = BestB->Weight + SecondBestA->Weight; in getBestNonConflictingEdges() local
973 if (BestAScore < BestBScore) in getBestNonConflictingEdges()