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Searched refs:BufferWriter (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/src/gpu/
DBufferWriter.h18 struct BufferWriter { struct
23 BufferWriter() = default;
24 BufferWriter(void* ptr) : fPtr(ptr) {} in BufferWriter() argument
26 BufferWriter& operator=(const BufferWriter&) = delete; argument
27 BufferWriter& operator=(BufferWriter&& that) {
45 struct VertexWriter : public BufferWriter {
49 VertexWriter(void* ptr) : BufferWriter(ptr) {} in VertexWriter()
55 BufferWriter::operator=(std::move(that));
227 struct IndexWriter : public BufferWriter {
229 IndexWriter(void* ptr) : BufferWriter(ptr) {}
[all …]
DBUILD.bazel8 "BufferWriter.h",
/third_party/rust/crates/env_logger/src/fmt/writer/termcolor/
Dshim_impl.rs7 pub(in crate::fmt::writer) struct BufferWriter { struct
13 impl BufferWriter { argument
15 BufferWriter { in stderr()
21 BufferWriter { in stdout()
30 BufferWriter { in pipe()
Dextern_impl.rs72 pub(in crate::fmt::writer) struct BufferWriter { struct
73 inner: termcolor::BufferWriter, argument
82 impl BufferWriter { argument
84 BufferWriter { in stderr()
85 inner: termcolor::BufferWriter::stderr(write_style.into_color_choice()), in stderr()
95 BufferWriter { in stdout()
96 inner: termcolor::BufferWriter::stdout(write_style.into_color_choice()), in stdout()
109 BufferWriter { in pipe()
111 inner: termcolor::BufferWriter::stderr(write_style.into_color_choice()), in pipe()
/third_party/vk-gl-cts/modules/glshared/
DglsBufferTestUtil.hpp134 class BufferWriter class
137 BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType);
138 ~BufferWriter (void);
146 BufferWriter (const BufferWriter& other);
147 BufferWriter& operator= (const BufferWriter& other);
DglsBufferTestUtil.cpp267 BufferWriter::BufferWriter (glu::RenderContext& renderCtx, tcu::TestLog& log, WriteType writeType) in BufferWriter() function in deqp::gls::BufferTestUtil::BufferWriter
279 BufferWriter::~BufferWriter (void) in ~BufferWriter()
284 void BufferWriter::write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes) in write()
292 void BufferWriter::write (deUint32 buffer, int offset, int numBytes, const deUint8* bytes, deUint32… in write()
/third_party/rust/crates/env_logger/src/fmt/writer/
Dmod.rs5 use self::termcolor::BufferWriter;
106 inner: BufferWriter,
194 WritableTarget::Stderr => BufferWriter::stderr(self.is_test, color_choice), in build()
195 WritableTarget::Stdout => BufferWriter::stdout(self.is_test, color_choice), in build()
196 WritableTarget::Pipe(pipe) => BufferWriter::pipe(color_choice, pipe), in build()
/third_party/rust/crates/clap/src/output/
Dfmt.rs37 use termcolor::{BufferWriter, ColorChoice as DepColorChoice}; in print()
46 Stream::Stderr => BufferWriter::stderr(color_when), in print()
47 Stream::Stdout => BufferWriter::stdout(color_when), in print()
/third_party/rust/crates/termcolor/
DREADME.md38 stdout or stderr using a `BufferWriter`. The advantage of this design is that
64 ### Example: using `BufferWriter`
66 A `BufferWriter` can create buffers and write buffers to stdout or stderr. It
74 use termcolor::{BufferWriter, Color, ColorChoice, ColorSpec, WriteColor};
77 let mut bufwtr = BufferWriter::stderr(ColorChoice::Always);
/third_party/rust/crates/termcolor/src/
Dlib.rs907 pub struct BufferWriter { struct
916 impl BufferWriter { argument
923 fn create(sty: StandardStreamType, choice: ColorChoice) -> BufferWriter { in create() argument
924 BufferWriter { in create()
941 fn create(sty: StandardStreamType, choice: ColorChoice) -> BufferWriter { in create() argument
959 BufferWriter { in create()
976 pub fn stdout(choice: ColorChoice) -> BufferWriter { in stdout() argument
977 BufferWriter::create(StandardStreamType::Stdout, choice) in stdout()
988 pub fn stderr(choice: ColorChoice) -> BufferWriter { in stderr() argument
989 BufferWriter::create(StandardStreamType::Stderr, choice) in stderr()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fBufferMapTests.cpp69 BufferWriter writer (m_renderCtx, m_testCtx.getLog(), m_write); in iterate()
/third_party/skia/gn/
Dgpu.gni819 "$_src/gpu/BufferWriter.h",