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Searched refs:CD3DX12_RESOURCE_BARRIER (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_util.h43 struct CD3DX12_RESOURCE_BARRIER : public D3D12_RESOURCE_BARRIER struct
45 CD3DX12_RESOURCE_BARRIER() = default;
46 explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) noexcept : in CD3DX12_RESOURCE_BARRIER() function
49 static inline CD3DX12_RESOURCE_BARRIER Transition(
56 CD3DX12_RESOURCE_BARRIER result = {}; argument
66 static inline CD3DX12_RESOURCE_BARRIER Aliasing( in Aliasing() argument
70 CD3DX12_RESOURCE_BARRIER result = {}; in Aliasing()
77 static inline CD3DX12_RESOURCE_BARRIER UAV( in UAV() argument
80 CD3DX12_RESOURCE_BARRIER result = {}; in UAV()
Dd3d12_video_enc.cpp1186 CD3DX12_RESOURCE_BARRIER::Transition(pInputVideoD3D12Res, in d3d12_video_encoder_encode_bitstream()
1189 CD3DX12_RESOURCE_BARRIER::Transition(pOutputBufferD3D12Res, in d3d12_video_encoder_encode_bitstream()
1192 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spMetadataOutputBuffer.Get(), in d3d12_video_encoder_encode_bitstream()
1223CD3DX12_RESOURCE_BARRIER::Transition(referenceFramesDescriptor.ppTexture2Ds[referenceIdx], in d3d12_video_encoder_encode_bitstream()
1233 CD3DX12_RESOURCE_BARRIER::Transition(reconPicOutputTextureDesc.pReconstructedPicture, in d3d12_video_encoder_encode_bitstream()
1271 rgReferenceTransitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_encoder_encode_bitstream()
1371 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spResolvedMetadataBuffer.Get(), in d3d12_video_encoder_encode_bitstream()
1374 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spMetadataOutputBuffer.Get(), in d3d12_video_encoder_encode_bitstream()
1377 CD3DX12_RESOURCE_BARRIER::Transition(pInputVideoD3D12Res, in d3d12_video_encoder_encode_bitstream()
1380 CD3DX12_RESOURCE_BARRIER::Transition(pOutputBufferD3D12Res, in d3d12_video_encoder_encode_bitstream()
[all …]
Dd3d12_video_dec.cpp433 CD3DX12_RESOURCE_BARRIER::Transition(d3d12InputArguments.CompressedBitstream.pBuffer, in d3d12_video_decoder_end_frame()
441 CD3DX12_RESOURCE_BARRIER::Transition(d3d12InputArguments.CompressedBitstream.pBuffer, in d3d12_video_decoder_end_frame()
562 CD3DX12_RESOURCE_BARRIER::Transition(d3d12OutputArguments.pOutputTexture2D, in d3d12_video_decoder_end_frame()
574 CD3DX12_RESOURCE_BARRIER::Transition(d3d12OutputArguments.pOutputTexture2D, in d3d12_video_decoder_end_frame()
963 CD3DX12_RESOURCE_BARRIER::Transition(*ppRefOnlyOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame()
975 CD3DX12_RESOURCE_BARRIER::Transition(*ppRefOnlyOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame()
Dd3d12_video_dec_references_mgr.h201 outNeededTransitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition(pOutputReference, in update_entries()
Dd3d12_video_proc.cpp120 barrier_transitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_processor_end_frame()
126 barrier_transitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_processor_end_frame()