Searched refs:CD3DX12_RESOURCE_BARRIER (Results 1 – 5 of 5) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_util.h | 43 struct CD3DX12_RESOURCE_BARRIER : public D3D12_RESOURCE_BARRIER struct 45 CD3DX12_RESOURCE_BARRIER() = default; 46 explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) noexcept : in CD3DX12_RESOURCE_BARRIER() function 49 static inline CD3DX12_RESOURCE_BARRIER Transition( 56 CD3DX12_RESOURCE_BARRIER result = {}; argument 66 static inline CD3DX12_RESOURCE_BARRIER Aliasing( in Aliasing() argument 70 CD3DX12_RESOURCE_BARRIER result = {}; in Aliasing() 77 static inline CD3DX12_RESOURCE_BARRIER UAV( in UAV() argument 80 CD3DX12_RESOURCE_BARRIER result = {}; in UAV()
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D | d3d12_video_enc.cpp | 1186 CD3DX12_RESOURCE_BARRIER::Transition(pInputVideoD3D12Res, in d3d12_video_encoder_encode_bitstream() 1189 CD3DX12_RESOURCE_BARRIER::Transition(pOutputBufferD3D12Res, in d3d12_video_encoder_encode_bitstream() 1192 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spMetadataOutputBuffer.Get(), in d3d12_video_encoder_encode_bitstream() 1223 … CD3DX12_RESOURCE_BARRIER::Transition(referenceFramesDescriptor.ppTexture2Ds[referenceIdx], in d3d12_video_encoder_encode_bitstream() 1233 CD3DX12_RESOURCE_BARRIER::Transition(reconPicOutputTextureDesc.pReconstructedPicture, in d3d12_video_encoder_encode_bitstream() 1271 rgReferenceTransitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_encoder_encode_bitstream() 1371 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spResolvedMetadataBuffer.Get(), in d3d12_video_encoder_encode_bitstream() 1374 CD3DX12_RESOURCE_BARRIER::Transition(pD3D12Enc->m_spMetadataOutputBuffer.Get(), in d3d12_video_encoder_encode_bitstream() 1377 CD3DX12_RESOURCE_BARRIER::Transition(pInputVideoD3D12Res, in d3d12_video_encoder_encode_bitstream() 1380 CD3DX12_RESOURCE_BARRIER::Transition(pOutputBufferD3D12Res, in d3d12_video_encoder_encode_bitstream() [all …]
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D | d3d12_video_dec.cpp | 433 CD3DX12_RESOURCE_BARRIER::Transition(d3d12InputArguments.CompressedBitstream.pBuffer, in d3d12_video_decoder_end_frame() 441 CD3DX12_RESOURCE_BARRIER::Transition(d3d12InputArguments.CompressedBitstream.pBuffer, in d3d12_video_decoder_end_frame() 562 CD3DX12_RESOURCE_BARRIER::Transition(d3d12OutputArguments.pOutputTexture2D, in d3d12_video_decoder_end_frame() 574 CD3DX12_RESOURCE_BARRIER::Transition(d3d12OutputArguments.pOutputTexture2D, in d3d12_video_decoder_end_frame() 963 CD3DX12_RESOURCE_BARRIER::Transition(*ppRefOnlyOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame() 975 CD3DX12_RESOURCE_BARRIER::Transition(*ppRefOnlyOutTexture2D, in d3d12_video_decoder_prepare_for_decode_frame()
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D | d3d12_video_dec_references_mgr.h | 201 outNeededTransitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition(pOutputReference, in update_entries()
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D | d3d12_video_proc.cpp | 120 barrier_transitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_processor_end_frame() 126 barrier_transitions.push_back(CD3DX12_RESOURCE_BARRIER::Transition( in d3d12_video_processor_end_frame()
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