Home
last modified time | relevance | path

Searched refs:CD3DX12_RESOURCE_DESC (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_util.h89 struct CD3DX12_RESOURCE_DESC : public D3D12_RESOURCE_DESC struct
91 CD3DX12_RESOURCE_DESC() = default;
92 explicit CD3DX12_RESOURCE_DESC( const D3D12_RESOURCE_DESC& o ) noexcept : in CD3DX12_RESOURCE_DESC() function
95 CD3DX12_RESOURCE_DESC( in CD3DX12_RESOURCE_DESC() argument
120 static inline CD3DX12_RESOURCE_DESC Buffer(
124 …return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_BUFFER, resAllocInfo.Alignment, resAllocInf…
127 static inline CD3DX12_RESOURCE_DESC Buffer(
132 return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_BUFFER, alignment, width, 1, 1, 1,
135 static inline CD3DX12_RESOURCE_DESC Tex1D(
144 … return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_TEXTURE1D, alignment, width, 1, arraySize,
[all …]
Dd3d12_video_array_of_textures_dpb_manager.cpp42CD3DX12_RESOURCE_DESC reconstructedPictureResourceDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_encodeForm… in create_reconstructed_picture_allocations()
Dd3d12_video_texture_array_dpb_manager.cpp44CD3DX12_RESOURCE_DESC reconstructedPictureResourceDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_encodeForm… in create_reconstructed_picture_allocations()
Dd3d12_video_dec_references_mgr.cpp81 CD3DX12_RESOURCE_DESC resDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_dpbDescriptor.Format, in get_current_frame_decode_output_texture()
Dd3d12_video_enc.cpp977 CD3DX12_RESOURCE_DESC resolvedMetadataBufferDesc = CD3DX12_RESOURCE_DESC::Buffer( in d3d12_video_encoder_prepare_output_buffers()
997 CD3DX12_RESOURCE_DESC metadataBufferDesc = CD3DX12_RESOURCE_DESC::Buffer( in d3d12_video_encoder_prepare_output_buffers()
1245CD3DX12_RESOURCE_DESC referencesTexArrayDesc(GetDesc(referenceFramesDescriptor.ppTexture2Ds[0])); in d3d12_video_encoder_encode_bitstream()
Dd3d12_video_dec_references_mgr.h190 CD3DX12_RESOURCE_DESC refDesc(GetDesc(pOutputReference)); in update_entries()
Dd3d12_video_dec.cpp549 CD3DX12_RESOURCE_DESC outputDesc(GetDesc(d3d12OutputArguments.pOutputTexture2D)); in d3d12_video_decoder_end_frame()
884 auto descResource = CD3DX12_RESOURCE_DESC::Buffer(bufSize); in d3d12_video_decoder_create_staging_bitstream_buffer()
950 CD3DX12_RESOURCE_DESC outputDesc(GetDesc(*ppRefOnlyOutTexture2D)); in d3d12_video_decoder_prepare_for_decode_frame()