Searched refs:CD3DX12_RESOURCE_DESC (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_util.h | 89 struct CD3DX12_RESOURCE_DESC : public D3D12_RESOURCE_DESC struct 91 CD3DX12_RESOURCE_DESC() = default; 92 explicit CD3DX12_RESOURCE_DESC( const D3D12_RESOURCE_DESC& o ) noexcept : in CD3DX12_RESOURCE_DESC() function 95 CD3DX12_RESOURCE_DESC( in CD3DX12_RESOURCE_DESC() argument 120 static inline CD3DX12_RESOURCE_DESC Buffer( 124 …return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_BUFFER, resAllocInfo.Alignment, resAllocInf… 127 static inline CD3DX12_RESOURCE_DESC Buffer( 132 return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_BUFFER, alignment, width, 1, 1, 1, 135 static inline CD3DX12_RESOURCE_DESC Tex1D( 144 … return CD3DX12_RESOURCE_DESC( D3D12_RESOURCE_DIMENSION_TEXTURE1D, alignment, width, 1, arraySize, [all …]
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D | d3d12_video_array_of_textures_dpb_manager.cpp | 42 …CD3DX12_RESOURCE_DESC reconstructedPictureResourceDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_encodeForm… in create_reconstructed_picture_allocations()
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D | d3d12_video_texture_array_dpb_manager.cpp | 44 …CD3DX12_RESOURCE_DESC reconstructedPictureResourceDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_encodeForm… in create_reconstructed_picture_allocations()
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D | d3d12_video_dec_references_mgr.cpp | 81 CD3DX12_RESOURCE_DESC resDesc = CD3DX12_RESOURCE_DESC::Tex2D(m_dpbDescriptor.Format, in get_current_frame_decode_output_texture()
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D | d3d12_video_enc.cpp | 977 CD3DX12_RESOURCE_DESC resolvedMetadataBufferDesc = CD3DX12_RESOURCE_DESC::Buffer( in d3d12_video_encoder_prepare_output_buffers() 997 CD3DX12_RESOURCE_DESC metadataBufferDesc = CD3DX12_RESOURCE_DESC::Buffer( in d3d12_video_encoder_prepare_output_buffers() 1245 … CD3DX12_RESOURCE_DESC referencesTexArrayDesc(GetDesc(referenceFramesDescriptor.ppTexture2Ds[0])); in d3d12_video_encoder_encode_bitstream()
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D | d3d12_video_dec_references_mgr.h | 190 CD3DX12_RESOURCE_DESC refDesc(GetDesc(pOutputReference)); in update_entries()
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D | d3d12_video_dec.cpp | 549 CD3DX12_RESOURCE_DESC outputDesc(GetDesc(d3d12OutputArguments.pOutputTexture2D)); in d3d12_video_decoder_end_frame() 884 auto descResource = CD3DX12_RESOURCE_DESC::Buffer(bufSize); in d3d12_video_decoder_create_staging_bitstream_buffer() 950 CD3DX12_RESOURCE_DESC outputDesc(GetDesc(*ppRefOnlyOutTexture2D)); in d3d12_video_decoder_prepare_for_decode_frame()
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