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Searched refs:COPY_3V (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dlight.c152 COPY_3V(p, params); in do_light()
156 COPY_3V(lu->_HalfVector, p); in do_light()
165 COPY_3V(lu->SpotDirection, params); in do_light()
401 COPY_3V( params, ctx->Light.LightSource[l].SpotDirection ); in _mesa_GetLightfv()
703 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] ); in _mesa_update_material()
709 COPY_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_EMISSION] ); in _mesa_update_material()
1025 COPY_3V( ctx->_EyeZDir, eye_z ); in compute_light_positions()
1049 COPY_3V( light->_VP_inf_norm, light->_Position ); in compute_light_positions()
1071 COPY_3V( light->_NormSpotDirection, lu->SpotDirection ); in compute_light_positions()
1076 COPY_3V(spotDir, lu->SpotDirection); in compute_light_positions()
Drastpos.c153 COPY_3V(diffuseColor, base[0]); in shade_rastpos()
170 COPY_3V(VP, light->_VP_inf_norm); in shade_rastpos()
216 COPY_3V(diffuseContrib, light->_MatAmbient[0]); in shade_rastpos()
228 COPY_3V(v, vertex); in shade_rastpos()
298 COPY_3V(u, vEye); in compute_texgen()
Dpoints.c128 COPY_3V(ctx->Point.Params, params); in _mesa_PointParameterfv()
Dmacros.h417 #define COPY_3V( DST, SRC ) \ macro
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c643 COPY_3V(value, ctx->Light.Light[ln]._NormSpotDirection); in fetch_state()
696 COPY_3V(p, ctx->Light.Light[ln]._Position); in fetch_state()
700 COPY_3V(value, p); in fetch_state()