Searched refs:CROCUS_DIRTY_GEN6_URB (Results 1 – 3 of 3) sorted by relevance
2403 ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; in crocus_update_compiled_ff_gs()2429 if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) { in crocus_update_compiled_shaders()2519 if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) { in crocus_update_compiled_shaders()2525 ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; in crocus_update_compiled_shaders()3079 ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; in crocus_bind_tes_state()3091 ice->state.dirty |= CROCUS_DIRTY_GEN6_URB; in crocus_bind_gs_state()
89 #define CROCUS_DIRTY_GEN6_URB (1ull << 10) macro
6042 if (dirty & CROCUS_DIRTY_GEN6_URB) {