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Searched refs:CastPipeResource (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DDxgiFns.cpp298 struct pipe_resource *resource0 = CastPipeResource(RotateResourceIdentities->pResources[0]); in _RotateResourceIdentities()
328 src_resource = CastPipeResource(RotateResourceIdentities->pResources[i]); in _RotateResourceIdentities()
334 dst_resource = CastPipeResource(RotateResourceIdentities->pResources[i - 1]); in _RotateResourceIdentities()
DInputAssembly.cpp137 struct pipe_resource *resource = CastPipeResource(phBuffers[i]); in IaSetVertexBuffers()
208 struct pipe_resource *resource = CastPipeResource(hBuffer); in IaSetIndexBuffer()
DState.h175 CastPipeResource(D3D10DDI_HRESOURCE hResource) in CastPipeResource() function
183 CastPipeResource(DXGI_DDI_HRESOURCE hResource) in CastPipeResource() function
DShader.cpp171 cb.buffer = CastPipeResource(phBuffers[i]); in SetConstantBuffers()
941 struct pipe_resource *buffer = CastPipeResource(phResource[i]); in SoSetTargets()
1207 resource = CastPipeResource(pCreateSRView->hDrvResource); in CreateShaderResourceView()
1287 resource = CastPipeResource(pCreateSRView->hDrvResource); in CreateShaderResourceView1()
DOutputMerger.cpp87 struct pipe_resource *resource = CastPipeResource(pCreateRenderTargetView->hDrvResource); in CreateRenderTargetView()
287 struct pipe_resource *resource = CastPipeResource(pCreateDepthStencilView->hDrvResource); in CreateDepthStencilView()