Searched refs:CheckAllocation (Results 1 – 4 of 4) sorted by relevance
308 BINN_PRIVATE BOOL CheckAllocation(binn *item, int add_size) { in CheckAllocation() function532 if (CheckAllocation(item, 1 + int32) == FALSE) { in binn_object_set_raw()563 if (CheckAllocation(item, 4) == FALSE) { in binn_map_set_raw()734 if (CheckAllocation(item, argsz) == FALSE) { in AddValue()
2209 bool CheckAllocation(2831 if(CheckAllocation( in CreateAllocationRequest()2961 bool BlockMetadata_Generic::CheckAllocation( in CheckAllocation() function in D3D12MA::BlockMetadata_Generic
6354 bool CheckAllocation(9058 if(CheckAllocation( in CreateAllocationRequest()9083 if(it->type == VMA_SUBALLOCATION_TYPE_FREE && CheckAllocation( in CreateAllocationRequest()9107 if(CheckAllocation( in CreateAllocationRequest()9142 if(CheckAllocation( in CreateAllocationRequest()9367 bool VmaBlockMetadata_Generic::CheckAllocation( in CheckAllocation() function
35 static BOOL CheckAllocation(binn *item, int add_size) { in CheckAllocation() function