Searched refs:CheckFormat (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/nine/ |
D | adapter9.c | 283 D3DFORMAT CheckFormat ) in NineAdapter9_CheckDeviceFormat() argument 297 d3dformat_to_string(CheckFormat)); in NineAdapter9_CheckDeviceFormat() 331 if (depth_stencil_format(CheckFormat)) in NineAdapter9_CheckDeviceFormat() 336 if (!depth_stencil_format(CheckFormat)) in NineAdapter9_CheckDeviceFormat() 338 bind |= d3d9_get_pipe_depth_format_bindings(CheckFormat); in NineAdapter9_CheckDeviceFormat() 346 if (CheckFormat == D3DFMT_NULL && bind == PIPE_BIND_RENDER_TARGET && in NineAdapter9_CheckDeviceFormat() 352 if (CheckFormat == D3DFMT_RESZ && bind == PIPE_BIND_RENDER_TARGET && in NineAdapter9_CheckDeviceFormat() 358 if (CheckFormat == D3DFMT_ATOC && RType == D3DRTYPE_SURFACE) in NineAdapter9_CheckDeviceFormat() 395 pf = d3d9_to_pipe_format_checked(screen, CheckFormat, target, in NineAdapter9_CheckDeviceFormat() 404 (CheckFormat == D3DFMT_ATI1 || CheckFormat == D3DFMT_ATI2)) in NineAdapter9_CheckDeviceFormat()
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D | adapter9.h | 95 D3DFORMAT CheckFormat );
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/third_party/mesa3d/include/d3dadapter/ |
D | d3dadapter9.h | 42 …PE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); 77 …PE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
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/third_party/mesa3d/include/D3D9/ |
D | d3d9.h | 92 …eviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) = 0; 453 …PE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat); 500 …PE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
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