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Searched refs:ChooseUnitToMutate (Results 1 – 2 of 2) sorted by relevance

/third_party/json/test/thirdparty/Fuzzer/
DFuzzerCorpus.h83 InputInfo &ChooseUnitToMutate(Random &Rand) { in ChooseUnitToMutate() function
DFuzzerLoop.cpp708 auto &II = Corpus.ChooseUnitToMutate(MD.GetRand()); in MutateAndTestOne()