Searched refs:ChooseUnitToMutate (Results 1 – 2 of 2) sorted by relevance
83 InputInfo &ChooseUnitToMutate(Random &Rand) { in ChooseUnitToMutate() function
708 auto &II = Corpus.ChooseUnitToMutate(MD.GetRand()); in MutateAndTestOne()