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/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp233 TSymbolTable* CommonSymbolTable[VersionCount][SpvVersionCount][ProfileCount][SourceCount][EPcCount]… variable
439 if (CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][EPcGeneral]) { in SetupBuiltinSymbolTable()
467CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass] = new TSymb… in SetupBuiltinSymbolTable()
468CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->copyTable(… in SetupBuiltinSymbolTable()
469CommonSymbolTable[versionIndex][spvVersionIndex][profileIndex][sourceIndex][precClass]->readOnly(); in SetupBuiltinSymbolTable()
475 …es[versionIndex][spvVersionIndex][profileIndex][sourceIndex][stage]->adoptLevels(*CommonSymbolTable in SetupBuiltinSymbolTable()
1434 delete CommonSymbolTable[version][spvVersion][p][source][pc]; in ShFinalize()
1435 CommonSymbolTable[version][spvVersion][p][source][pc] = nullptr; in ShFinalize()