Searched refs:CompilationStatus (Results 1 – 2 of 2) sorted by relevance
65 struct CompilationStatus struct in gl3cts::ClipDistance::Utility::Program89 const CompilationStatus& VertexShaderStatus() const;90 const CompilationStatus& FragmentShaderStatus() const;97 CompilationStatus m_vertex_shader_status;98 CompilationStatus m_fragment_shader_status;104 …CompilationStatus compileShader(const glw::GLenum shader_type, const glw::GLchar* const* shader_co…106 …LinkageStatus linkShaders(const CompilationStatus& vertex_shader, const CompilationStatus& fragmen…
1235 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Pro…1245 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Pro…1268 gl3cts::ClipDistance::Utility::Program::CompilationStatus gl3cts::ClipDistance::Utility::Program::c… in compileShader()1271 CompilationStatus shader = { 0, GL_NONE, "" }; in compileShader()1347 const CompilationStatus& vertex_shader, const CompilationStatus& fragment_shader, in linkShaders()