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Searched refs:ComputeShader (Results 1 – 25 of 29) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_cs.cpp33 ComputeShader::ComputeShader(UNUSED const r600_shader_key& key): in ComputeShader() function in r600::ComputeShader
39 bool ComputeShader::do_scan_instruction(UNUSED nir_instr *instr) in do_scan_instruction()
44 int ComputeShader::do_allocate_reserved_registers() in do_allocate_reserved_registers()
61 bool ComputeShader::process_stage_intrinsic(nir_intrinsic_instr *instr) in process_stage_intrinsic()
75 void ComputeShader::do_get_shader_info(r600_shader *sh_info) in do_get_shader_info()
80 bool ComputeShader::read_prop(UNUSED std::istream& is) in read_prop()
85 void ComputeShader::do_print_properties(UNUSED std::ostream& os) const in do_print_properties()
90 bool ComputeShader::emit_load_num_workgroups(nir_intrinsic_instr* instr) in emit_load_num_workgroups()
110 bool ComputeShader::emit_load_3vec(nir_intrinsic_instr* instr, const std::array<PRegister,3>& src) in emit_load_3vec()
Dsfn_shader_cs.h34 class ComputeShader : public Shader
37 ComputeShader(const r600_shader_key& key);
Dsfn_shader.cpp432 shader = new ComputeShader(key); in translate_from_nir()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderGroupVoteTests.cpp55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader
66 ShaderGroupVoteTestCaseBase::ComputeShader::~ComputeShader() in ~ComputeShader()
74 void ShaderGroupVoteTestCaseBase::ComputeShader::create(deqp::Context& context) in create()
89 void ShaderGroupVoteTestCaseBase::ComputeShader::execute(deqp::Context& context) in execute()
187 void ShaderGroupVoteTestCaseBase::ComputeShader::validate(deqp::Context& context) in validate()
200 bool ShaderGroupVoteTestCaseBase::ComputeShader::validateScreenPixels(deqp::Context& context, tcu::… in validateScreenPixels()
316 m_shaders.push_back(new ComputeShader("availability", specializeShader(1, &shader))); in ShaderGroupVoteAvailabilityTestCase()
355 …new ComputeShader("allInvocationsARB", specializeShader(1, &shaderBase), tcu::IVec4(255, 255, 255,… in ShaderGroupVoteAllInvocationsTestCase()
371 …new ComputeShader("anyInvocationARB", specializeShader(1, &shaderBase), tcu::IVec4(0, 0, 0, 255))); in ShaderGroupVoteAnyInvocationTestCase()
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DglcShaderGroupVoteTests.hpp37 class ComputeShader class in glcts::ShaderGroupVoteTestCaseBase
52 ComputeShader(const std::string& name, const std::string& shader);
53 ComputeShader(const std::string& name, const std::string& shader, const tcu::IVec4& desiredColor);
54 ~ComputeShader();
70 typedef std::vector<ComputeShader*>::iterator ComputeShaderIter;
75 std::vector<ComputeShader*> m_shaders;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h30 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable);
38 const d3d11::ComputeShader &getComputeShader() const;
45 d3d11::ComputeShader mComputeExecutable;
DShaderExecutable11.cpp55 d3d11::ComputeShader &&executable) in ShaderExecutable11()
86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
DResourceManager11.h54 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
DStateManager11.h258 void setComputeShader(const d3d11::ComputeShader *shader);
Drenderer11_utils.cpp2327 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DShaderExecutable11.h35 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable);
43 const d3d11::ComputeShader &getComputeShader() const;
50 d3d11::ComputeShader mComputeExecutable;
DShaderExecutable11.cpp55 d3d11::ComputeShader &&executable) in ShaderExecutable11()
86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
DResourceManager11.h58 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
DStateManager11.h278 void setComputeShader(const d3d11::ComputeShader *shader);
Drenderer11_utils.cpp2342 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
DStateManager11.cpp2467 void StateManager11::setComputeShader(const d3d11::ComputeShader *shader) in setComputeShader()
2998 const d3d11::ComputeShader *computeShader = in syncProgramForCompute()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp102 if (getStage() != ComputeShader) in LayoutBindingProgram()
109 … glu::ProgramSources() << glu::ComputeSource(m_contextSupplier.getSource(ComputeShader).c_str())); in LayoutBindingProgram()
140 if (getStage() != ComputeShader) in getErrorLog()
169 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog()
172 errLog << msg << stageToName(ComputeShader) << ": " << computeShaderInfo.infoLog << "\n"; in getErrorLog()
173 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()
193 case ComputeShader: in getErrorLog()
194 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog()
195 errLog << stageToName(ComputeShader) << "\n"; in getErrorLog()
196 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog()
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Des31cLayoutBindingTests.hpp47 ComputeShader enumerator
Des31cProgramInterfaceQueryTests.cpp456 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::ComputeShaderTest
630 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
2295 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::ShaderStorageBlock
2344 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
2694 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::TopLevelArray
2713 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
Des31cTextureGatherTests.cpp842 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anonc24b1b6d0111::GatherBase
954 program = CreateComputeProgram(ComputeShader()); in TestCompute()
/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/
Dinternal_interface.hpp509 struct ComputeShader : BaseShader<ComputeShader<T, Res, WorkGroupX, WorkGroupY, WorkGroupZ>> struct
526 ComputeShader() in ComputeShader() argument
/third_party/skia/third_party/externals/swiftshader/docs/
DVulkanShaderDebugging.md38 * `"ComputeShader"`
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_helpers.h707 ComputeShader = 10, enumerator
2784 onBufferRead(VK_ACCESS_SHADER_READ_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderRead()
2788 onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderWrite()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp2501 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon996b508f0111::SoubroutinesCompute
2707 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
4565 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon996b508f0111::ComputeShaderTest
4739 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
Dgl4cTextureGatherTests.cpp943 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon9433fb1c0111::GatherBase
1079 program = CreateComputeProgram(ComputeShader()); in TestCompute()

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