/third_party/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_cs.cpp | 33 ComputeShader::ComputeShader(UNUSED const r600_shader_key& key): in ComputeShader() function in r600::ComputeShader 39 bool ComputeShader::do_scan_instruction(UNUSED nir_instr *instr) in do_scan_instruction() 44 int ComputeShader::do_allocate_reserved_registers() in do_allocate_reserved_registers() 61 bool ComputeShader::process_stage_intrinsic(nir_intrinsic_instr *instr) in process_stage_intrinsic() 75 void ComputeShader::do_get_shader_info(r600_shader *sh_info) in do_get_shader_info() 80 bool ComputeShader::read_prop(UNUSED std::istream& is) in read_prop() 85 void ComputeShader::do_print_properties(UNUSED std::ostream& os) const in do_print_properties() 90 bool ComputeShader::emit_load_num_workgroups(nir_intrinsic_instr* instr) in emit_load_num_workgroups() 110 bool ComputeShader::emit_load_3vec(nir_intrinsic_instr* instr, const std::array<PRegister,3>& src) in emit_load_3vec()
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D | sfn_shader_cs.h | 34 class ComputeShader : public Shader 37 ComputeShader(const r600_shader_key& key);
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D | sfn_shader.cpp | 432 shader = new ComputeShader(key); in translate_from_nir()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader 60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader 66 ShaderGroupVoteTestCaseBase::ComputeShader::~ComputeShader() in ~ComputeShader() 74 void ShaderGroupVoteTestCaseBase::ComputeShader::create(deqp::Context& context) in create() 89 void ShaderGroupVoteTestCaseBase::ComputeShader::execute(deqp::Context& context) in execute() 187 void ShaderGroupVoteTestCaseBase::ComputeShader::validate(deqp::Context& context) in validate() 200 bool ShaderGroupVoteTestCaseBase::ComputeShader::validateScreenPixels(deqp::Context& context, tcu::… in validateScreenPixels() 316 m_shaders.push_back(new ComputeShader("availability", specializeShader(1, &shader))); in ShaderGroupVoteAvailabilityTestCase() 355 …new ComputeShader("allInvocationsARB", specializeShader(1, &shaderBase), tcu::IVec4(255, 255, 255,… in ShaderGroupVoteAllInvocationsTestCase() 371 …new ComputeShader("anyInvocationARB", specializeShader(1, &shaderBase), tcu::IVec4(0, 0, 0, 255))); in ShaderGroupVoteAnyInvocationTestCase() [all …]
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D | glcShaderGroupVoteTests.hpp | 37 class ComputeShader class in glcts::ShaderGroupVoteTestCaseBase 52 ComputeShader(const std::string& name, const std::string& shader); 53 ComputeShader(const std::string& name, const std::string& shader, const tcu::IVec4& desiredColor); 54 ~ComputeShader(); 70 typedef std::vector<ComputeShader*>::iterator ComputeShaderIter; 75 std::vector<ComputeShader*> m_shaders;
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 30 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable); 38 const d3d11::ComputeShader &getComputeShader() const; 45 d3d11::ComputeShader mComputeExecutable;
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D | ShaderExecutable11.cpp | 55 d3d11::ComputeShader &&executable) in ShaderExecutable11() 86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
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D | ResourceManager11.h | 54 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
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D | StateManager11.h | 258 void setComputeShader(const d3d11::ComputeShader *shader);
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D | renderer11_utils.cpp | 2327 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 35 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable); 43 const d3d11::ComputeShader &getComputeShader() const; 50 d3d11::ComputeShader mComputeExecutable;
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D | ShaderExecutable11.cpp | 55 d3d11::ComputeShader &&executable) in ShaderExecutable11() 86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
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D | ResourceManager11.h | 58 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
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D | StateManager11.h | 278 void setComputeShader(const d3d11::ComputeShader *shader);
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D | renderer11_utils.cpp | 2342 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
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D | StateManager11.cpp | 2467 void StateManager11::setComputeShader(const d3d11::ComputeShader *shader) in setComputeShader() 2998 const d3d11::ComputeShader *computeShader = in syncProgramForCompute()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 102 if (getStage() != ComputeShader) in LayoutBindingProgram() 109 … glu::ProgramSources() << glu::ComputeSource(m_contextSupplier.getSource(ComputeShader).c_str())); in LayoutBindingProgram() 140 if (getStage() != ComputeShader) in getErrorLog() 169 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog() 172 errLog << msg << stageToName(ComputeShader) << ": " << computeShaderInfo.infoLog << "\n"; in getErrorLog() 173 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog() 193 case ComputeShader: in getErrorLog() 194 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog() 195 errLog << stageToName(ComputeShader) << "\n"; in getErrorLog() 196 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog() [all …]
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D | es31cLayoutBindingTests.hpp | 47 ComputeShader enumerator
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D | es31cProgramInterfaceQueryTests.cpp | 456 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::ComputeShaderTest 630 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 2295 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::ShaderStorageBlock 2344 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 2694 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon580231e00111::TopLevelArray 2713 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
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D | es31cTextureGatherTests.cpp | 842 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anonc24b1b6d0111::GatherBase 954 program = CreateComputeProgram(ComputeShader()); in TestCompute()
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/third_party/skia/third_party/externals/spirv-cross/include/spirv_cross/ |
D | internal_interface.hpp | 509 struct ComputeShader : BaseShader<ComputeShader<T, Res, WorkGroupX, WorkGroupY, WorkGroupZ>> struct 526 ComputeShader() in ComputeShader() argument
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/third_party/skia/third_party/externals/swiftshader/docs/ |
D | VulkanShaderDebugging.md | 38 * `"ComputeShader"`
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.h | 707 ComputeShader = 10, enumerator 2784 onBufferRead(VK_ACCESS_SHADER_READ_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderRead() 2788 onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderWrite()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 2501 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon996b508f0111::SoubroutinesCompute 2707 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 4565 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon996b508f0111::ComputeShaderTest 4739 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
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D | gl4cTextureGatherTests.cpp | 943 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon9433fb1c0111::GatherBase 1079 program = CreateComputeProgram(ComputeShader()); in TestCompute()
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